Thursday 21 April 2011

new menu icons

rendered out new menu icons..these have an animated background for that holographic look

check it out guys and let me know what you think

planets

hello

rendered out some planets today..the mesh system was giving too many drawcalls so will be using planes with alpha images...hopefully that will get the drawcall number down..thank to ROBERT STEIN for the planet textures. the texture are mapped to sphere meshes and then rendered out as alpha images..converted the diffuse maps to bump maps as well for that extra detail


Saturday 16 April 2011

game motive

the motive of the game is to travel all over the galaxy to collect energy modules so that robotik's ship has enough juice to make the big hyperspace jump back to his own planet

test UI main menu

a quick screenshot of the current ui buttons...not happy with the buttons...will be changing them to a more holographic projection look

ingame screenshot

a quick screenshot of the camera view

spaceship design

this is the ship that you will be flying around in the game

critics are welcome

mascot

introducing our mascot


a very evil samurai monkey